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Lavitesse Vision Mission Services Approach Credits Logos Connect
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    Game Design

    Game Development

    Anywhere

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    VISION

    Creative collaboration

    across the globe

    enables gaming Talents

    to form richer, and stronger Teams.

    The Purpose of Lavitesse is rooted in this reality.

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    MISSION

    Lavitesse drives the creation of your high-quality gaming experiences

    by enabling worldwide development collaboration

    at any phase of your development cycle.

  • SERVICES

    Lavitesse drives your Game Design development,

    builds up your Game Design teams,

    complements your own Game Development expertise.

    Remotely or on-site. Anywhere.

    1

    Inception

    Product Strategy

    Creative Research

    I.P. Definition

    Talents scouting

    2

    Conception

    Vision definition

    Game Experience

    Meta and Core prototyping

    Development strategy

    Talents onboarding

    3

    Pre-production

    USP, System, and Feature design

    Agile deployment

    Creative Pipelines

    Content Roadmap

    Tools and methodologies

    Team ramp-up

    4

    Production

    Game flows, pacing, progression, and FTUE

    Quality and Balancing

    Production support

    Progress tracking

    Cross-Teams coordination

    5

    Live-Ops

    Creative Roadmap

    Content roll-out

    Operational steering

    Workflows optimization

    6

    Project closing

    Creative Audit

    Damage control

    Content rationalization

    Development optimization

    Knowledge transfer

    Project handover

    Coaching

    7

    Your need

    ...is unique.

     

    Let's chat.

     

  • APPROACH

    Lavitesse focuses on creativity,

    supported by predictability.

    We advise on results-based scenarios,

    crafted for your unique situation.

    1

    Contact

    Together, we assess your Game Design and Development goals.

    2

    Mission

    We strategize our collaboration into deliverables.

    3

    Progression

    Deliverables are tracked and measured.

    4

    Execution

    Completion is validated as such, by you.

     

     

  • CREDITS

    Some Games our Team worked on.

    HITMAN : World Of Assassination

    I.P. Reboot - Digital-First release

    BATTLEFIELD V

    I.P. Iteration

    CSR 2

    Live-Ops

    ZOMBI-U

    I.P. Reboot - WiiU launch title

    THIEF

    I.P. Reboot

    SPLINTER CELL: Conviction

    I.P. Reboot

    GHOST RECON: Advanced Warfighter

    I.P. Reboot - Xbox 360 launch title

    RAYMAN ORIGINS

    I.P. Reboot

  • Studios and Companies our Team worked with.

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  • CONNECT

     

    Let's have a chat about your project.

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